3D Animation

In spring 2023 and fall 2023, I underwent the basic and advanced curriculums respectively in the student-led course in 3D animation taught by the UC Berkeley Undergraduate Graphics Group. I learned about the animation production pipeline and simultaneously created a 3D-animated short film, using software tools like Autodesk Maya, Adobe After Effects, and Pixar's Renderman.

Ugh, as if!

Spring 2024.

Facial animation with shape keys exercise. Everything done by me.

Midas Touch

Spring 2024.

Animation with a Purpose. Focused on shading, lighting, geometry nodes, animation, rendering, and compositing.

Claw Machine

Spring 2024.

Independely built a cornell box that doubles as a claw machine! Everything done by me.

Happy Pickle

Fall 2023.

Student-led independent short film about a pickle who goes home in a happy mood after getting a promotion at work.

Primary Roles: 3D modeler, character rigger (pickle), set designer, set dresser, shader artist, animator, lighting artist.

Restroom

Spring 2023.

Student-led independent short film about a desperate raccoon facing a terrible wait for an occupied bathroom.

Primary Roles: Project manager, character modeler (ferret), character rigger (raccoon), animator.